Build the first contact instead of chasing one
0:55–8:00; first clear, level 3–4 river window, and the first dragon/grubs setup
Goal: complete a conditioned first clear while identifying one lane that can convert your arrival. A full clear is the default when lanes lack setup or the enemy wins early river contact; choose a three-camp route only if the level 3 window is real and the lane is extended, vulnerable, or about to receive a crash. Path so the final camp places you near that lane or the scuttler side with enough health to contest. Transition after the first play: if it produces a kill, Flash, or lane priority, take the nearby camp and objective setup; if it produces nothing, reset the route and preserve your farm tempo rather than repeating the gank.

Darius
Dr. Mundo
Garen
Gnar
Hecarim
Illaoi