Farm toward a punishable lane
0:00–8:00; first clear, Scuttler, and the first dragon/Grubs setup window
Start with a conditioned full clear when your lanes lack reliable setup or the enemy wins early river combat; path to finish near the lane whose wave should become vulnerable after your clear. Take Scuttler only with usable HP and lane priority. Transition after the first clear by choosing one visible gank window, then immediately return to respawning camps if the enemy is not overextended, has escape available, or your allies cannot follow. A three-camp gank is reserved for a clear target with a real E-Q threat.

Darius
Dr. Mundo
Garen
Gnar
Hecarim
Illaoi