Build the first entry without donating tempo
0:00–~14:00; first clear, Scuttler, dragon at 5:00, and grubs from 8:00 until their window closes
Start with a conditioned default: full clear toward the lane that can follow your level 3–4 play, unless an enemy is already overextended or a crashing wave creates a clear Q window. Contest Scuttler only with nearby priority and enough health to fight. After the first clear, choose between a gank, a reset, or the next camp; failed pressure should not become a cross-map walk with camps standing. If behind, farm the next rotation and use catch-up access to rebuild levels rather than forcing an early invade.

Ambessa
Briar
Camille
Diana
Fiora
Fizz