Early: earn space through controlled casts
0:00–14:00; first three waves, level-up windows, and each crash before a recall or river move
Start by identifying whether the lane lets you contest the first push. If you can hit the wave and enemy together, weave movement commands into Q or E so Drakehound’s Step gives you a short reposition and refunds energy; use the bonus attack range to finish the trade, then disengage before the enemy’s full response. Q hitting a champion transforms its next cast, so plan the second Q around the opponent’s retreat rather than casting it randomly. If the wave is bad or the enemy jungler is unseen, take the safe CS and keep the bounce near your side. Transition when a clean crash gives you a recall or a move toward the first objective.

Briar
Camille
Diana
Fiora
Fizz
Irelia